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Hang a right into the freezer full of fish, then up the ladder in there. This launches the main line of missions of the Citadel DLC… Follow yellow wiring into a small side room with a couple of cameras and a guard. Victory here will earn you credits that let you unlock new maps, armour sets, squadmates and enemies.After this Aria’s fleet will appear near the Citadel to officially start it. If you haven't played the first two games, or don't especially care for Mass Effect's weird band of space-rangers, then much of what makes Citadel special will be lost, but even if you strip away the nostalgia this is a varied, well-paced slice of DLC.Ĭombat encounters initially lack variety – enemies are little more than reskinned Cerberus agents – but when you get access to the new entertainment zone you can test your fighting skills in an addictive ladder of combat challenges.
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It's affectionate and playful – frivolous, almost." The in-jokes flow thick and fast, and they're genuinely funny. Tali yearns for an air conditioning unit for her environmental suit. Later, Garrus makes a joke about calibrating things. When your entire crew get the chance to leave the Normandy and go on a mission together for the first time, there's a spree of smart-arsed quips from your crew. The celebratory action hero entrances your crew receive are mediated by a persistent self-deprecating streak. It's affectionate and playful – frivolous, almost. Who are these men? Who do they work for? How do I stop them? These questions drive Shepard through Citadel's self-contained quest, which is a mix of combat, elaborate party scenes and quiet moments of reflection with your crew.īut Citadel's tone is perfectly pitched. The incident kicks off a tumbling gunfight that travels deep into the bowels of the Citadel.
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Before you have the chance to order a starter at the 'authentic French sushi' restaurant though, armed goons storm in and demand Shepard's surrender.
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Old war buddy Anderson tempts Shepard back to the Citadel with the promise of shore leave in his stunning apartment, situated at the heart of the Citadel's hottest entertainment district. "The incident kicks off a tumbling gunfight that travels deep into the bowels of the Citadel" The final chunk of Mass Effect 3 DLC doesn't try to expand the universe or add extra dimensions to Shepard's mission to destroy the Reapers – it's a sweet, funny goodbye hug for long-term fans of the series. You can start the five-hour Citadel storyline at any time after the Cerberus coup during Mass Effect 3's campaign, but it's best saved until the last possible moment.
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